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As with other games in the series, Rune Factory 5 allows the protagonist to both fight and tame monsters. The game contains both reoccurring and newly introduced monsters.
Like previous games, gates spawn different monsters.
After building a Monster Barn, monsters can be tamed.
Some species of monsters will produce items after being tamed. Said monsters will usually leave one of that item on the barn floor each day, including the day it is tamed. However, monsters that produce rarer items (such as Queen's Jaw or Dangerous Scissors) will provide their items less frequently. The level of the item produced is determined by FP, while the size of the item (in the case of of eggs, wool, and milk) is determined by the monster's level.
All monsters can help with farm chores (planting, watering, harvesting, etc.) when their FP is high enough, including item-producing monsters. Farm work, however, takes a toll on the monster's health. If a monster's HP drops below 50%, it will become fatigued (indicated by a black scribble in a speech bubble over its head). If its HP drop to 0, it will no longer be able to work (a skull and crossbones will appear in speech bubble over its head). The player can avoid this by rotating farm chores between monsters or healing the affected monster with food, medicine, or magic.
To tame a monster, the player must give it a gift. A speech bubble with a heart will then appear over the monster's head. If the heart turns into a skull symbol, the attempt has failed and the player must try again. If the heart gets big and bursts, you got it. If the speech bubble does not appear at all, either the monster is untameable, you did not give it the right item (in the case of boss monsters), or your barns are full. Items with only negative effects such as Failed Dish or Weeds also cannot be used for taming.
Brushing monsters and/or attacking them using a weapon with a Love affinity will make them easier to tame. When you brush a monster, a speech bubble with a musical note appears. This speech bubble appears for every tamable monster, so if it doesn't, it means that that monster can't be tamed, or you weren't close enough to brush, or the speech bubble got off screen.
You can brush up to 15 times when the note bubble stops appearing, but brushing is not very recommended because the monster will try to attack you in the meantime. Brushing is more worthwhile if the taming item is too valuable and you want to save it.
The gift given to non-boss monsters can be anything (even colored grass and turnip seeds), but they prefer certain items specific to their species; usually the items they drop if defeated (ex, Silver Wolf and Wolf Fang). It is more difficult to tame a monster that is higher level than the player.
The higher the monster's level relative to your character, the less likely it is to tame. And supposedly the opposite is also valid.
Boss monsters will only accept a few items specific to their species. For example, the first boss monster Kyubi will only accept Tempura, Tempura Udon, Meteor Strawberries, or Kyubi Bells (an item it drops when defeated).
|デッドツリー改||Dead Tree Kai|