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=== '''<u>Axe</u>''' === |
=== '''<u>Axe</u>''' === |
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{| class="wikitable collapsible collapsed sortable" border="1" cellpadding="1" cellspacing="0" style="width:100%" |
{| class="wikitable collapsible collapsed sortable" border="1" cellpadding="1" cellspacing="0" style="width:100%" |
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⚫ | |||
− | ! |
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⚫ | |||
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+ | ! class="unsortable" |<u>Image</u> |
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− | ! |
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− | ! scope="col" style="vertical-align:bottom;" |<u>Item |
+ | ! scope="col" style="vertical-align:bottom;" |<u>Item</u> |
− | ! scope="col" style="vertical-align:bottom;" |<u> |
+ | ! scope="col" style="vertical-align:bottom;" |<u>Level</u> |
− | ! scope="col" style="vertical-align:bottom;" |<u> |
+ | ! scope="col" style="vertical-align:bottom;" |<u>Element</u> |
− | ! scope="col" style="vertical-align:bottom;" |<u> |
+ | ! colspan="5" scope="col" style="vertical-align:bottom;" |<u>Required Materials</u> |
− | ! scope="col" style="vertical-align:bottom;" |<u>Item 3</u> |
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− | |[[File: |
+ | | style="text-align:center;" |[[File:RF4CheapAxe.png|right|40x40px]] |
− | |[[Cheap Axe]] |
+ | | style="text-align:center;" |[[Cheap Axe]] |
+ | | style="text-align:center;" |5 |
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− | |5 |
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+ | | style="text-align:center;" | |
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− | |''[[Stones]]'' |
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+ | | style="text-align:center;" |''[[Stones]]'' |
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− | |''[[Sticks and Stems]]'' |
+ | | style="text-align:center;" |''[[Sticks and Stems]]'' |
− | | |
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+ | | style="text-align:center;" | <font color="FAFAFA">--------</font> |
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+ | | style="text-align:center;" | <font color="FAFAFA">--------</font> |
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+ | | style="text-align:center;" | <font color="FAFAFA">--------</font> |
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− | |[[File: |
+ | | style="text-align:center;" |[[File:RF4ChoppingAxe.png|right|40x40px]] |
+ | | style="text-align:center;" |[[Chopping Axe]] |
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− | | |
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+ | | style="text-align:center;" |15 |
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− | [[Chopping Axe]] |
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+ | | style="text-align:center;" | |
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− | |15 |
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− | |[[Bronze]] |
+ | | style="text-align:center;" |[[Bronze]] |
− | | style="text-align: |
+ | | style="text-align:center;" |''[[Stones]]'' |
− | | style="text-align: |
+ | | style="text-align:center;" |''[[Sticks and Stems]]'' |
+ | | style="text-align:center;" | |
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+ | | style="text-align:center;" | |
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|- |
|- |
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− | |[[File: |
+ | | style="text-align:center;" |[[File:RF4LumberAxe.png|right|40x40px]] |
− | |[[Lumber Axe]] |
+ | | style="text-align:center;" |[[Lumber Axe]] |
+ | | style="text-align:center;" |30 |
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− | |30 |
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+ | | style="text-align:center;" | |
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− | |[[Silver]] |
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− | | style="text-align: |
+ | | style="text-align:center;" |[[Silver]] |
− | | style="text-align: |
+ | | style="text-align:center;" |''[[Stones]]'' |
+ | | style="text-align:center;" |''[[Sticks and Stems]]'' |
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+ | | style="text-align:center;" | |
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+ | | style="text-align:center;" | |
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|- |
|- |
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− | |[[File: |
+ | | style="text-align:center;" |[[File:RF4MountainAxe.png|right|40x40px]] |
− | |[[Mountain Axe]] |
+ | | style="text-align:center;" |[[Mountain Axe]] |
+ | | style="text-align:center;" |45 |
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− | |45 |
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+ | | style="text-align:center;" | |
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− | |[[Gold]] |
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− | | style="text-align: |
+ | | style="text-align:center;" |[[Gold]] |
− | | style="text-align: |
+ | | style="text-align:center;" |''[[Stones]]'' |
+ | | style="text-align:center;" |''[[Sticks and Stems]]'' |
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+ | | style="text-align:center;" | |
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+ | | style="text-align:center;" | |
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|- |
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− | |[[File: |
+ | | style="text-align:center;" |[[File:RF4MiracleAxe.png|right|40x40px]] |
− | |[[Miracle Axe]] |
+ | | style="text-align:center;" |[[Miracle Axe]] |
+ | | style="text-align:center;" |80 |
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− | |80 |
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+ | | style="text-align:center;" | |
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− | |[[Platinum]] |
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− | | style="text-align: |
+ | | style="text-align:center;" |[[Platinum]] |
− | | style="text-align: |
+ | | style="text-align:center;" |''[[Stones]]'' |
+ | | style="text-align:center;" |''[[Sticks and Stems]]'' |
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+ | | style="text-align:center;" | |
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+ | | style="text-align:center;" | |
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|} |
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+ | |||
=== '''<u>Hammer</u>''' === |
=== '''<u>Hammer</u>''' === |
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{| class="wikitable collapsible collapsed sortable" border="1" cellpadding="1" cellspacing="0" style="width:100%" |
{| class="wikitable collapsible collapsed sortable" border="1" cellpadding="1" cellspacing="0" style="width:100%" |
Revision as of 13:05, 17 March 2020
Once you've ordered the appropriate license for yourself, you can get a forge from Bado, which you can place wherever you choose. Forging is used to make weapons and farming tools, and you can get the recipe bread for either of these by eating the appropriate recipe bread sold by Porcoline. The item's skill level must be within ten levels of your own or less. You can also make items without a recipe, if you so choose, but it will require a lot more RP than it usually would if you learned it from recipe bread.
File:WeaponBread.png | Weapon Bread | A magic bread that teaches you new recipes. You can learn one (simple) recipe appropriate to your skill. | Sold by Porcoline |
File:WeaponBread+.png | Weapon Bread+ | A nicely baked Medicine Bread. Teaches you a difficult recipe appropriate to your skill. | Reward found inside Sharance Labyrinth |
File:FarmingBread.png | Farming Bread | A magic bread that teaches you new recipes. You can learn one (simple) recipe appropriate to your skill. | Sold by Porcoline |
File:FarmingBread.png | Farming Bread+ | A nicely baked Medicine Bread. Teaches you a difficult recipe appropriate to your skill. | Reward found inside Sharance Labyrinth |
When you use the forge, you will be given the option to make a weapon, tool, or upgrade. If you chose weapons, you will get another option menu for the type of weapon you wish to make before going to the forging menu.
This game is the first to use a classification of monster items; for example, cheap cloth and insect carapace both are a part of the cloth and skins class. Many tools and weapons require a certain class of item in place of requiring specific drops. You could use a cheap cloth in place of an insect carapace when making a waterpot, so to say.
While forging, the player may add additional items if there are still any empty slots left to fill out. Adding items may give the forged weapon more benefits aside from the base stats it provides, and this is highlighted with the weapon's name being blue when selected. These effects can either stat-related, where the weapon will offer more benefits than it normally would, status-related, where negative status effects can be added in by items like Poison Powders and Paralysis poison, attack-related, where Crystals can be added to change a weapon's base element or for them to have additional effects like lifesteal, or aesthetic-related, where items like Shade Stone and Invistone affect the weapon's range and appearance respectively.
Another feature is the introduction of the Light Ore; Allowing the player to transfer the stats of one weapon when they forge another. For example, if the player attempts to build a Broadsword, but includes a Spoon and a Light Ore, there will be a chance for the Spoon's base stats to replace the Broadsword's upon creation.
Weapons
Short Swords
Long Swords
Spears
Axes
Hammers
Dual Blades
Gloves
Staves
Tools
Hoe
Hoe | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Item | Level | Element | Required Materials | ||||
Cheap Hoe | 5 | Earth | Minerals | -------- | -------- | -------- | -------- | |
Sturdy Hoe | 15 | Earth | Bronze | |||||
Seasoned Hoe | 30 | Earth | Silver | |||||
Shiny Hoe | 45 | Earth | Gold | |||||
Blessed Hoe | 80 | Earth | Platinum |
Waterpot
Waterpot | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Item | Level | Element | Required Materials | ||||
Cheap Waterpot | 5 | Water | Minerals | Cloths and Skins | -------- | -------- | -------- | |
Tin Waterpot | 15 | Water | Bronze | Cloths and Skins | ||||
Lion Waterpot | 30 | Water | Silver | Cloths and Skins | ||||
Rainbow Waterpot | 45 | Water | Gold | Cloths and Skins | ||||
Joy Waterpot | 80 | Water | Platinum | Cloths and Skins |
Sickle
Sickle | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Item | Level | Element | Required Materials | ||||
Cheap Sickle | 5 | Minerals | Shards | -------- | -------- | -------- | ||
Iron Sickle | 15 | Bronze | Shards | |||||
Quality Sickle | 30 | Silver | Shards | |||||
Super Sickle | 45 | Wind | Gold | Shards | ||||
Legendary Sickle | 80 | Wind | Platinum | Shards |
Axe
Axe | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Item | Level | Element | Required Materials | ||||
Cheap Axe | 5 | Stones | Sticks and Stems | -------- | -------- | -------- | ||
Chopping Axe | 15 | Bronze | Stones | Sticks and Stems | ||||
Lumber Axe | 30 | Silver | Stones | Sticks and Stems | ||||
Mountain Axe | 45 | Gold | Stones | Sticks and Stems | ||||
Miracle Axe | 80 | Platinum | Stones | Sticks and Stems |
Hammer
Hammer | ||||
---|---|---|---|---|
Item Name | Skill Level | Item 1 | Item 2 | |
Cheap Hammer | 5 | Minerals | Sticks and Stems | |
Iron Hammer | 15 | Bronze | Sticks and Stems | |
Silver Hammer | 30 | Silver | Sticks and Stems | |
Golden Hammer | 45 | Gold | Sticks and Stems | |
Platinum Hammer | 80 | Platinum | Sticks and Stems |
Fishing Pole
Fishing Pole | |||||
---|---|---|---|---|---|
Item Name | Skill Level | Item 1 | Item 2 | Item 3 | |
Cheap Pole | 5 | Sticks and Stems | Strings | ||
Beginner's Pole | 15 | Bronze | Sticks and Stems | Strings | |
Skilled Pole | 30 | Silver | Sticks and Stems | Strings | |
Famous Pole | 45 | Gold | Sticks and Stems | Strings | |
Sacred Pole | 80 | Platinum | Sticks and Stems | Strings |
References
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