Wow the NPC's are really astute. In sequences that you need to do something the NPC's look in the direction of the next task to do especially during the SILO introduction sequence. Lucy looks down the stairs, Priscilla looks to Captain Livvy's door, Priscilla looks at the shipping bin, when it's bed time she stares at the bed.
What's on your mind?
TEXT
POLL
- All69 posts
- General37 posts
- Fun and Games4 posts
- Questions and Answers21 posts
- New on Rune Factory Wiki4 posts
- News and Announcements3 posts
Sort by
Card Layout
Did you guys know that the player will literally turn their head to look at those items that don't seem to display on the ground if the player is close enough?
I'm talking about the invisible ones that display the twinkle effect that do not require the SEED Crest.
I just noticed NPC's that you have not talked to for the day have a purple colored "A" prompt when you go see them.
After talking to them the purple colored "A" prompt disappears until the next day.
So yeah you can easily tell if you talked to an NPC if the dialog prompt is white and not purple colored (which means you haven't talked to them today).
Yuki one day told me the best way to enjoy a Steamed bread is by adding milk and green tea?
So the question I pose is did Yuki tell me how to enhance a steamed bread dish by adding milk and green tea to cooking it? Or is she simply saying those dishes complement the steamed bread?
Is Relax Tea a green tea?
Well to answer this I made the simple recipe Relax Tea Leaves with 1 of each of White, Orange, Green, Yellow, Blue, and Purple Grass
I turned the Relax Tea Leaves into Relax Tea at a Pot, by adding Honey and Pink Melon.
At the steamer, Steamed Bread needs flour, egg, and milk, Yuki said add milk and tea, so I guess I should add 1 more milk and my relax tea.
All that's left is to attempt to cook this Steamed Bread recipe with flour, egg, milk, relax tea, and more milk. It costs 152 RP at Level 82... Wow the dish succeeded...
I made a LV3 Steamed Bread with the following effects: Heal: PSN SEAL PAR FTG HP:+4650 RP:+1065 STR:+3 INT:+4 Seal Res: 94% and it has a buy value of 4202G and a Sell value of 1364G.
Hmm, I guess Yuki did suggest a way to alter a steamed bread recipe.
Should I try to make the RF5 Other Items page similar to the RF4 one? And if so, is it ok to copy and paste the layout of the tables (I don't know much about customizing these)?
We have a super handy list of Wanted Pages. The page lists broken links on the wiki - pages that are linked to but don't exist yet.
This list doesn't seem to update when these links are redirected toward pages that do exist.
For instance, in {{RF4ItemNav}} the link to the Feathers category was entered as a link to an article page. In other words, it read "[[Feathers]]" rather than "[[:Category:Feathers (RF4)|Feathers]]".
The 1,396 links to "feathers" are all coming from {{Items}}, which appears on every item page and includes {{RF4ItemNav}} and with it the [[Feathers]] link.
I went in and fixed it so the {{RF4ItemNav}} template link is to the category page, but "Feathers" still appears as a wanted page with 1,396 links, despite that it's actually got 0 links, all of the pages it says link to [[Feathers]] are actually linked to [[Cagegory:Feathers (RF4)]] now.
Made me wonder, when does the Wanted Pages page update? I assume the update would also remove the struck-through entries for pages that have been created.
I am now, officially, done upgrading the info table for every single monster currently in the game. I even added a list of monsters that AREN'T in the game, but are in the data, to the Monsters page.
Redirected all the Vegetable images.
Working on the flowers, etc now.
I'll insert the template code into the pages, just to make sure I didn't make any mistakes.
Already did that on the first part of veggies, while I was working on redirects haha.
Found some more:
https://therunefactory.fandom.com/wiki/Cooking_(RF5)
Will get there eventually XD.
I've been using this resource to help me fill out the wiki pages for monsters - I thought I should link it here as well, in case I'm the only person updating the wiki with access to it. With respect to GameFAQs user Kuroba- for creating it.
https://gamefaqs.gamespot.com/boards/258613-rune-factory-5/79520681
I hope everyone's been satisfied with the changes I've made to that template. I've expanded it to try and cover more useful information, and remove some redundancies. I think the current template finally has space for everything someone might need to know about the game's monsters.
Once I'm done with all the monster-related data entry, I intend to start filling out location pages with which monsters can actually be found where, which will be a little more hands-on.
It seems like, even though RF5 just came out in English, the wiki is mostly being handled by regular users these days. Which is fine, but there are a lot of things I've been wanting to ask the admin about, but I got no response to the one I asked. There's over 100 things in the candidates for deletion category that only an admin (Or moderator probably? But there's none of those either) can delete, and I would think more than ever, now, it would be nice to have someone seeing things over. There's also a lot of things on the wiki that just need general cleanup, and I've been a bit hesitant to get started on that without talking it over with someone first.
I've been working on renaming/redirecting files to fit template format, but since I'm not finished the game myself, I can't cross reference everything!
If anyone notices anything spelled wrong, or with incorrect spacing of words (Like if something was named Sun Squid instead of Sunsquid), or anything with the wrong name period, if you don't know how to fix it, please point it out! I'm more than happy to do what I can!!!
PS I just found more *Cry* T^T
OK so in canon, Kyle has twin children named Aaron and Aria. In the game you can only control one character (a Four Swords-like situation would have been cool but eh, we get what we get!), so dialogue comments are addressed to a single twin, often calling them by name.
However, Aaron and Aria share a character page, and therefore they share a dialogue page. Which of the following sounds preferable?
Add individual dialogue pages. E.g.: Aaron and Aria /Aria Dialogue. This is the most streamlined version.
Make minor edits as if characters are speaking to both children, except in cases where the dialogue is only possible for one character, such as dates. E.g.: "Hey, Aria" becomes "Hey, kids" or "hey, you two."
Include both twins' dialogue options in the same speech entry, separated by a line break. E.g.: "Hey, Aria"<br>"Hey, Aaron"
Include both twins' dialogue options in separate tables on the same /Dialogue page. E.g.: under Festivals, there would be a "Flower Dance - Aaron" and a "Flower Dance - Aria" option.
I'm leaning toward option 1, but I try not to make layout changes independently (even though there's not that many of us who even read the RF2 pages adjlaklsjklds
I don't think it's possible to tame gemsqueek. If it is, I've yet to see evidence, and most items have given the skull emote. I think this should be updated on the Monsters (RF5) page.
EDIT: sorry i didnt know how to edit the page myself lmao. ignore this
Should we make the romance stories on character's pages collapsible for the sake of spoilers/space? I just finished writing out a couple of Ryker's romance events and they do take up a lot of space and reveal things about the characters. What do you think?
One thing I love about this game is that your children will take after your spouse and have their hair/eye colours!! I have access to these sprites but am not proficient at Fandom Wiki editing yet.
I think the character pages for the kids could have collapsable charts with a gallery of the different appearances they can take on (depending on your spouse). I would love to add the sprites if anyone can help me with this!
I've included some example sprites I got to show what I mean.
A lot of images have been uploaded, but don't match name format. Went to try to rename them so that they work with templates, but after one move, I am getting: ._.;
"Action throttled
Special page
As an anti-abuse measure, you are limited from performing this action too many times in a short space of time, and you have exceeded this limit. Please try again in a few minutes.
Return to Rune Factory Wiki."
I've launched a spreadsheet to collect dialogue for Rune Factory 2. You can find a quick user-guide at the end of the sheets list, but it's pretty self-explanatory.
I'll continue doing my best to mine the dialogue myself, but anyone who contributes lines to this spreadsheet will speed up the project in a much easier way than editing the dialogue page backends!
2 Votes in Poll